

#System shock 2 map cargo bay 2 code
It tells you that the last number of the code to open the storage cell is 8. Last thought before the conclusion: you NEED playtime to understand the different systems and dependencies of System Shock 2. Ride the repulsor lift back up, make your way across the platforms and get four units of Z-44 Plastique (TM). So beating the cargo bay is definitely a challenge for a first-timer but always remember: a restart won't turn that area into child's play either, even if you have the ressources you want.


Several of Cargo Bays' elevator platforms are non-functional and two of them (both in Cargo Bay 2B) are malfuctioning/offline. Jump down and press the button that's hidden under a crate.Dozens of shipping crates containing B4 Protocol Droids are stored throughout Cargo Bays.This so-called "Many ride" was the source of innumerable bugs - the player would be thrown off the moving platform, manage to kill his projected self, bump into walls, and so on." - Jonathan Chey, programmer and project manager for System Shock 2. This proved to be a massive headache for the developers due to technical limitations of the Dark Engine: " we scripted a hallucinatory sequence, in which the player character rides through the interior of the alien boss-monster, known as the Many. When contacted by the Many, players are taken and shown the final battle scene where they will confront the Brain of the Many later in the game.Reactor Self-Destruct Activation (WARNING: This will fast forward the plot and might break things!) - 94834.
